Nettet4. jun. 2016 · 1) Shape the func_tracktrain so that it covers just the top and bottom of the elevator (the prop_dynamic ). You'll need two brushes for this. 2) Position your path_track s so that they follow the elevator shaft. 3) Inside the elevator, place the remaining entities. 4) Set the I/O and animations for the prop_dynamic accordingly. NettetPutting Portal 2 Map Editor chambers into Hammer? Hi, new to Hammer and map creation in general. I've made a test chamber in Portal 2's Map Editor, and I've been wondering if I could somehow port the maps I've already made into Hammer, and then add more stuff onto the map, like scenery and extra test elements. Is there any way I …
Respawning Items - Valve Developer Community
Nettet27. jul. 2005 · To insert any models(objects/props) into your map that have been premade, you need to complete the following steps. 1: on the left-side toolbar, click on create … NettetHow to slightly move a prop : hammer 32 Posted by 2 years ago How to slightly move a prop Solved sorry, probably very simple but im new to hammer thanks in advance -Shedisthe 11 comments 94% Upvoted Sort by: best level 1 · 2 yr. ago Turn down your grid size or hold alt while moving 17 level 2 Op · 2 yr. ago ty 9 Continue this thread level 1 canfield plumbing and heating lowell
Cables and Ropes - Valve Developer Community
NettetA simple, clear tutorial of how to create breakable objects in Valve's Hammer Editor.... A Source Engine (SOURCE) Tutorial in the Mapping category, submitted by monkey877 NettetYou can hold left alt to move things off grid. 3. level 1. · 2 yr. ago. You can move them by half a unit by expanding the bounding box in the 2d views. 2. level 1. Op · 2 yr. ago. A … Nettet24. jan. 2024 · A cable line can be entirely made of either move_rope or keyframe_rope, They use the same class internally and are thus interchangeable. First, place either of … fitbit alta monitor heart rate